IT & Services

How do you build an internal
knowledge sharing platform?

Last updated: 2026-07-14

Engagement won by mandate disappears when the mandate does. A platform employees open on their own is one where knowledge moves sideways.

Mandated engagement ends when the mandate ends

Assign a course and completion rises; stop assigning and it vanishes. The organisations that sustain engagement build something different: knowledge moving sideways between colleagues rather than downward from HQ. At a major P&C insurer, 286 field experts published as learning creators, generating more than 12,000 learning comments a month and holding daily participation above 3,000 people (/en/casehome). Feeds, likes, and live sessions are the machinery that turns learning from an announcement into a conversation.

One number worth taking seriously before you copy any of this: across 107 companies, 53% were stagnant or declining, and 61% of the fast-growing ones fell back within two months of whatever triggered the spike (/en/data-report). Social features do not create a culture by themselves. For the vendor-neutral view, see our 8 criteria for choosing an enterprise LMS.

Global Gaming Company Staff
Created 23 Courses Themselves

Running 23 internal training courses planned and created by gaming company employees themselves.

Internal Course Status
Game Dev Basics 8 Courses
Planning · Art 9 Courses
Leadership · General 6 Courses

Ad Professionals:
5,000 Hours of Learning/Year

Ad professionals at a major media company invest 5,000 hours per year in learning.

5,000 hours/year
Avg. 417 hrs/month Year-over-year ↑

83 Categories
592 Live Sessions

700 employees at a major platform company created 592 live sessions across 83 categories.

700
Participants
83
Categories
592
Live Sessions

Role-Specific
Social Learning

A major IT company operates customized social learning by role — development, planning, and art.

Social Learning by Role
Development
Planning
Art

Can employees be made to log in
without being told to?

Instagram-style social learning

Feed, like, comment, follow. Employees create content and peers react. At a global luxury fashion brand, 140 users left 2,839 posts — about 20 per person per month.

20+ posts per person per month
Learn togetherConcept illustration
Learn together
Share experienceFeedbackConnection

Regular Live Sessions culture

A major media company runs internal expert Live Sessions every Wednesday at a fixed time. Real-time Q&A, polls, and chat turn viewers into participants. This generated 5,000 hours of learning per year, with recordings auto-saved as an archive.

5,000 hrs/year learning
Live trainingConcept illustration
Live training
Employee creators
Live chat
Replay

leadership course

A major game company runs 23 leadership courses internally by position. New team leads, project leaders, and senior managers each take different tracks. Instead of sending staff to external training, they build the leadership pipeline in-house.

23 leadership courses
LeadershipConcept illustration
  1. Foundations
  2. Practice
  3. Feedback
  4. Growth

What changes when employees
make the content?

Video contest MAU boost

A major media company ran an employee video contest and MAU jumped 30%p. Employee-created content drew peer views. People who only used the platform for mandatory completion started logging in on their own.

MAU 30%p increase
ParticipateConcept illustration
Participate
Create
Ranking
Achievement

Employee creator culture

A major platform company has 700 users creating content across 83 categories. Field sales know-how, new menu training, customer service tips — all made by employees. The old admin-only production bottleneck is gone, and new content is produced faster.

83 categories
Employee creatorsConcept illustration
Employee creators
Share experienceCategoriesLive training

social learning Adoption metrics

At a global luxury fashion brand with about 1,600 employees, 140 people generated 2,839 comments — more than 20 posts per person a month, none of it mandated. The background condition is worth naming: luxury brands carry unusually high product involvement, so this is not a result any organisation should expect to reproduce by installing the same features.

20+ posts per person per month
Learn togetherConcept illustration
Learn together
Views
Reactions
Comments

Does voluntary learning actually hold?

Across 107 companies over 35 months, 53% were stagnant or declining. These are the ones that were not — and the conditions that made the difference.

Table A. Social learning & voluntary engagement metrics

A baseline you can hold a vendor's proposal against. The figures that held and the ones that collapsed are both here.

MetricValueSample & conditionsSource
Learning creators286 peopleMajor P&C insurer, ~39,000 employees · field experts publishing content themselvesCustomer stories
Monthly learning comments12,000+Same major P&C insurer · daily participation above 3,000Customer stories
Executive participation effect2,000+ commentsOn a single CEO video messageCustomer stories
Luxury fashion brand engagement140 people, 2,839 comments~1,600 employees · high product involvement is a background condition, not a repeatable formulaCustomer stories
Regular live rhythmMAU ~73%/monthDigital media company · weekly Wednesday live; one video contest lifted MAU ~30%p; 5,000+ learning hours a yearCustomer stories
Stagnant or declining53% (n=57)Of 107 companies. We publish this rather than hide itOperating data report
The fast-growth trap61% relapsed19 of 31 fast-growing companies fell back within 2 months of the trigger endingOperating data report
Leadership programme (IT/gaming)~20 courses, 2 monthsMajor game developer · diagnostics plus 5 social reflection missions. n=2 industry sample — not generalisableCustomer stories

Sources: https://www.touchclass.com/en/casehome · https://www.touchclass.com/en/data-report

Where this sample is limited. These companies chose a mobile-first platform on their own, so the sample carries selection bias. It is not a population statistic. The IT and gaming figures come from only two companies (n=2) and should not be treated as an industry pattern. The luxury brand result rests on unusually high product involvement, which most organisations do not have. Whether the leadership programme actually improved leadership capability would require separate measurement we have not done. And the headline caution: 53% of 107 companies were stagnant or declining. Social features do not manufacture a culture — they only make one visible where it already exists.

Frequently asked questions

The eight questions that come up most often about social learning and voluntary engagement.

What is the difference between an internal knowledge-sharing platform and an LMS?

A traditional LMS pushes content down from HQ to employees. A knowledge-sharing platform lets it move sideways, between colleagues. In practice most organisations need both: compliance courses have to be assigned and tracked, while day-to-day expertise only surfaces if the people holding it can publish. Running them in one place means employees are not asked to check two tools. Source: https://www.touchclass.com/en/social-learning

Why would an LMS need social learning features?

Because engagement won by mandate ends with the mandate. Assign a course and completion climbs; stop assigning and it falls away. At a major P&C insurer, 286 field experts publishing as learning creators generated 12,000+ comments a month and held daily participation above 3,000. The point of feeds and likes is not novelty — it is giving learning a reason to continue after the deadline. Source: https://www.touchclass.com/en/casehome

Can employees create and upload their own courses?

Yes. Employees can be granted creator permissions to publish video, audio, or written content, with review before publication if that is required. At a major P&C insurer, 286 field experts published this way. The practical constraint is not the tooling — it is whether people are given time to write, and whether anyone reads what they publish. Source: https://www.touchclass.com/en/content-editor

Does it support internal live broadcasts? Are recordings kept?

Yes. Live sessions run inside the platform and recordings are saved automatically, so anyone who missed the session can watch later. A digital media company runs a live session every Wednesday and averages about 73% MAU. The fragility worth naming: that rhythm depends on a person, and when that person moves on, the routine often stops with them. Source: https://www.touchclass.com/en/live

How do you encourage participation without mandatory assignment?

Three things showed up repeatedly: leaders participating visibly (one CEO video drew 2,000+ comments), a fixed publishing rhythm, and letting employees see each other's contributions. Be realistic about the ceiling, though — across 107 companies, 61% of the fast-growing ones fell back within two months once the trigger ended. Source: https://www.touchclass.com/en/data-report

Can different courses be assigned automatically by role or level?

Yes. Courses can be auto-assigned by job level, function, and team, and can trigger on promotion or transfer. A major game developer built roughly 20 leadership courses into a two-month programme combining a capability diagnostic with five social reflection missions. Whether that actually improved leadership is not something we measured, and we will not claim it. Source: https://www.touchclass.com/en/casehome

Could social features leak internal information?

Posting scope can be limited by group, and capture logs, watermarking, and per-content download controls are available. TouchClass holds ISMS-P and ISO/IEC 27001:2022. Knowledge assets created through our AI features are not used as AI model training data. Ask for the certificate, its scope, and its expiry date rather than accepting a yes. Source: https://www.touchclass.com/en/security

Is it actually used at IT and gaming companies?

Yes, but we will be precise about how much that proves. Our IT and gaming sample is two companies (n=2), which is too small to call an industry pattern. What we did observe: in highly autonomous cultures, forcing mandatory completion backfired. A major game developer instead ran a two-month leadership programme built on diagnostics and social reflection missions. Source: https://www.touchclass.com/en/casehome

We will look at whether voluntary learning can hold
in your organisation — honestly.

Contact Sales